How to Play American Mahjong (NMJL) — Beginner's Guide

Learn American mahjong (NMJL) from scratch — the card, tiles and jokers, the Charleston, a turn, and how to win — in clear steps with real tile pictures.

MBy The MahjongPeak team Updated 2026-05-29

01The one thing that makes American mahjong different

In American mahjong you don't invent your own winning hand — you build one of the hands printed on the card.

Every year the National Mah Jongg League (NMJL) publishes a card listing about 70 legal hands, each worth a set number of points. Your whole job is to pick a hand from the card and collect the exact tiles it calls for. This is why the card is the first thing every American player buys — and why two of the same tiles can mean totally different things from one year to the next.

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If you've played Hong Kong or Riichi, unlearn one habit: there are no chows (runs claimed off a neighbour) in American mahjong. You match the card, not generic four-sets-and-a-pair.

02The tiles — plus the ones unique to American

American uses the same three suits (dots, bamboo, characters) and the same winds and dragons as classic mahjong. What's different is a set of special tiles you'll use constantly:

Jokers, Soap and Flowers

Eight Jokers (wild), the Soap (the white dragon, used as a zero in some hands), and Flowers — eight interchangeable tiles used inside many card hands (not set-aside bonuses as in Hong Kong).

The number suits carry small corner indices

American sets print a small number/letter in the corner so a rack of tiles is easy to read at a glance.

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Jokers are powerful but limited. A Joker can stand in for any tile inside a pung, kong or quint (3, 4 or 5 of a kind) — but never for a single tile or in a pair.

03The Charleston — passing tiles

Before play begins, American mahjong has a ritual no other style shares: the Charleston. Everyone passes three unwanted tiles to the right, then across, then left — often a second round in reverse, then a final courtesy pass of 0–3 tiles with the player across — to help everyone improve toward a hand on the card.

Jokers may not be passed in the Charleston. Use it to dump tiles that don't fit any hand you're considering, and watch what comes back — it's your first read on what others are building.

04How a turn works

Play passes counter-clockwise. On your turn you draw a tile and then discard one face-up, calling it out loud. Your hand holds 13 tiles; the 14th completes a winning hand.

When someone discards a tile you need, you may call it to complete a group — but only to make an exposure (a pung/kong you place face-up on your rack) that matches your card hand:

Pung

Three of a kind — claim a discard, expose it on your rack.

Kong

Four of a kind — Jokers may fill in.

Joker swap

If a Joker sits in an exposure, you may trade the real tile for it on your turn. And one rule that surprises beginners: a discarded Joker is dead — no one may claim it, not even for mahjong.

05Building a hand & winning

Pick a hand on the card early, then collect toward it — staying flexible enough to switch if the tiles aren't coming. Hands are marked C (concealed) or X (exposures allowed); concealed hands score more.

When your 14 tiles exactly match a hand on the card — whether you draw the final tile or claim a discard — call "Mahjong!", lay down your hand, and the table checks it against the card.

Beginner tip: choose two candidate hands from the card each game and keep both alive as long as you can — committing too early is the most common rookie mistake.

06Scoring

You don't add up patterns like Hong Kong faan — each hand's value is printed right on the card (commonly 25–75 points). The winner is paid that value by the other three players; if you win off a discard, the discarder pays double; win by self-draw and everyone pays double. Picking a higher-value hand is a real strategic choice against the risk of not completing it.

07Frequently asked questions

Do I need the NMJL card to play? +
Yes — American mahjong is defined by the yearly card. You build one of the hands printed on it, so every player needs the current card.
What is "Soap"? +
Soap is the players' nickname for the white dragon tile, because its frame looks like a bar of soap. In some hands it stands in as a zero.
Can a Joker be anything? +
Almost — a Joker substitutes for any tile inside a pung, kong or larger group, but never for a single tile or in a pair.
Is American mahjong harder than Hong Kong? +
It's a little more to learn at first because of the card and the Charleston, but it's wonderfully social. If you want the gentlest start, try Hong Kong first — or compare styles in which mahjong to learn first.

08Go deeper

Ready for more? Dig into the full American mahjong rules (the Charleston, exposures, jokers and dead hands), then learn exactly how a winning hand pays in American mahjong scoring.

Now try a hand — free

Practice against friendly bots, no download and no sign-up. The table quietly explains each move while you learn.

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